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From: Jon Maloy <jmaloy@redhat.com>
To: David Gibson <david@gibson.dropbear.id.au>
Cc: passt-dev@passt.top, sbrivio@redhat.com, lvivier@redhat.com,
	dgibson@redhat.com
Subject: Re: [PATCH v6 3/3] tcp: allow retransmit when peer receive window is zero
Date: Tue, 21 May 2024 18:25:17 -0400	[thread overview]
Message-ID: <87d2c314-6100-8b06-126c-fd1747108d75@redhat.com> (raw)
In-Reply-To: <Zkw2fu1OkQUb5nfG@zatzit>



On 2024-05-21 01:51, David Gibson wrote:
> On Fri, May 17, 2024 at 11:24:14AM -0400, Jon Maloy wrote:
>> A bug in kernel TCP may lead to a deadlock where a zero window is sent
>> from the peer, while it is unable to send out window updates even after
>> reads have freed up enough buffer space to permit a larger window.
>> In this situation, new window advertisemnts from the peer can only be
>> triggered by packets arriving from this side.
>>
>> However, such packets are never sent, because the zero-window condition
>> currently prevents this side from sending out any packets whatsoever
>> to the peer.
>>
>> We notice that the above bug is triggered *only* after the peer has
>> dropped an arriving packet because of severe memory squeeze, and that we
>> hence always enter a retransmission situation when this occurs. This
>> also means that it goes against the RFC 9293 recommendation that a
>> previously advertised window never should shrink.
>>
>> RFC 9293 gives the solution to this situation. In chapter 3.6.1 we find
>> the following statement:
>> "A TCP receiver SHOULD NOT shrink the window, i.e., move the right
>> window edge to the left (SHLD-14). However, a sending TCP peer MUST
>> be robust against window shrinking, which may cause the
>> "usable window" (see Section 3.8.6.2.1) to become negative (MUST-34).
>>
>> If this happens, the sender SHOULD NOT send new data (SHLD-15), but
>> SHOULD retransmit normally the old unacknowledged data between SND.UNA
>> and SND.UNA+SND.WND (SHLD-16). The sender MAY also retransmit old data
>> beyond SND.UNA+SND.WND (MAY-7)"
> So... I'm beginning to think this section of the rfc isn't really
> helpful or useful here.  For starters, it doesn't seem to cover all of
> what we're trying to do here - particularly the fact that we try to
> send keepalive probes when in this situation...
The probes don't resolve the situation, so I skipped them in the latest 
version.
Only payload data solves it.
>
>> We never see the window become negative, but we interpret this as a
>> recommendation to use the previously available window during
>> retransmission even when the currently advertised window is zero.
> ... but also, looking at the RFC, I'm really not convinced of this
> interpretation.  SND.WND generally refers to the last window we've
> seen advertised by the guest, and I don't see any indication that in
> this specific case we should instead consider the previous version it
> had.
>
> Indeed the "usable window" value it's discussing is elsewhere
> described in terms of SND.WND, and if we used the previous SND.WND
> value it would *not* become negative.
>
> I believe that last MAY-7 bit means we're not violating the RFC by
> using the previous window edge, but I don't think there's anything
> there to suggest we must or should be doing so.
Ok. But in my view, we don't have a choice until the kernel bug is fixed.
>
> [In fact, I wonder if the reason behind MAY-7 is that it allows an
>   implementation to satisfy this by just ignoring ignore window updates
>   which would move the right edge backwards]
That would be nice.
>
> So.. moving on from the RFC to what we actually need to do to
> workaround this bug.  Do we actually need anything more than
> continuing to send keep-alive probes even when the window is zero?
Yes. See above.
>
>> We use the above mechanism only for timer-induced retransmits, while
>> the fast-retransmit mechanism won't trigger on this condition.
>>
>> It should be noted that although this solves the problem we have at
>> hand, it is not a genuine solution to the kernel bug. There may well
>> be TCP stacks around in other OS-es which don't do this, nor have
>> keep-alive probing as an alternatve way to solve the situation.
>>
>> Signed-off-by: Jon Maloy <jmaloy@redhat.com>
>>
>> ---
>> v2: - Using previously advertised window during retransmission, instead
>>        highest send sequencece number in the cycle.
>> v3: - Rebased to newest code
>>      - Changes based on feedback from PASST team
>>      - Sending out empty probe message at timer expiration when
>>        we are not in retransmit situation.
>> v4: - Some small changes based on feedback from PASST team.
>>      - Replaced fast retransmit with a one-time 'fast probe' when
>>        window is zero.
>> v5: - Gave up on 'fast probing' for now. When I got the sequence
>>        numbers right in the flag message (after having emptied the tap
>>        queue), it turns out an empty message does *not* force a new peer
>>        window update as was my previous understanding of the code.
>>      - Added cppcheck suppression line (which I was unable to verify)
>>        as suggested by S. Brivio.
>>      - Removed sending of empty probe when window from tap side is zero.
>>        It looks pointless at the moment, at least for solving the above
>>        described situation.
>> v6: - Ensure that arrival of new data doesn´t cause us to ignore a
>>        zero-window situation.
>>      - Removed the pointless probing referred to in v5 comment.
>> ---
>>   tcp.c      | 26 ++++++++++++++++++++------
>>   tcp_conn.h |  2 ++
>>   2 files changed, 22 insertions(+), 6 deletions(-)
>>
>> diff --git a/tcp.c b/tcp.c
>> index fa13292..38c3480 100644
>> --- a/tcp.c
>> +++ b/tcp.c
>> @@ -1764,9 +1764,17 @@ static void tcp_get_tap_ws(struct tcp_tap_conn *conn,
>>    */
>>   static void tcp_tap_window_update(struct tcp_tap_conn *conn, unsigned wnd)
>>   {
>> +	uint32_t wnd_edge;
>> +
>>   	wnd = MIN(MAX_WINDOW, wnd << conn->ws_from_tap);
>> +	/* cppcheck-suppress [knownConditionTrueFalse, unmatchedSuppression] */
> If I recall from earlier, we thought this suppression was needed
> because of the cppcheck bug referenced in tcp_update_seqack_wnd().  If
> that's the case we need something like that comment here as well:
> knownConditionTrueFalse is not a check we should be suppressing
> lightly.
>
> But also... is it actually that bug?  In that case the check tripped
> when we did an if based on the result of the MIN - it thought it was
> always zero.  But here the suppression is on the MIN itself, which
> suggests something different.  Is it instead that cppcheck is managing
> to deduce that wnd >> conn->ws_from_tap cannot be greater than
> USHRT_MAX.  Which should indeed be the case, although I can't quickly
> see how you'd statically deduce it.
>
> I'm also not sure why this is showing up now, because these lines
> aren't changed.
Good point. I wonder if Stefano has any theory on that?
>
>> +
> I also don't think inserting a blank line between the suppression and
> the line where the error is occuring is a good idea.
>
>>   	conn->wnd_from_tap = MIN(wnd >> conn->ws_from_tap, USHRT_MAX);
>>   
>> +	wnd_edge = conn->seq_ack_from_tap + wnd;
>> +	if (wnd && SEQ_GT(wnd_edge, conn->seq_wnd_edge_from_tap))
>> +		conn->seq_wnd_edge_from_tap = wnd_edge;
>> +
>>   	/* FIXME: reflect the tap-side receiver's window back to the sock-side
>>   	 * sender by adjusting SO_RCVBUF? */
>>   }
>> @@ -1799,6 +1807,7 @@ static void tcp_seq_init(const struct ctx *c, struct tcp_tap_conn *conn,
>>   	ns = (now->tv_sec * 1000000000 + now->tv_nsec) >> 5;
>>   
>>   	conn->seq_to_tap = ((uint32_t)(hash >> 32) ^ (uint32_t)hash) + ns;
>> +	conn->seq_wnd_edge_from_tap = conn->seq_to_tap;
>>   }
>>   
>>   /**
>> @@ -2208,13 +2217,12 @@ static void tcp_data_to_tap(const struct ctx *c, struct tcp_tap_conn *conn,
>>    */
>>   static int tcp_data_from_sock(struct ctx *c, struct tcp_tap_conn *conn)
>>   {
>> -	uint32_t wnd_scaled = conn->wnd_from_tap << conn->ws_from_tap;
>>   	int fill_bufs, send_bufs = 0, last_len, iov_rem = 0;
>>   	int sendlen, len, dlen, v4 = CONN_V4(conn);
>> +	uint32_t already_sent, max_send, seq;
>>   	int s = conn->sock, i, ret = 0;
>>   	struct msghdr mh_sock = { 0 };
>>   	uint16_t mss = MSS_GET(conn);
>> -	uint32_t already_sent, seq;
>>   	struct iovec *iov;
>>   
>>   	/* How much have we read/sent since last received ack ? */
>> @@ -2228,19 +2236,24 @@ static int tcp_data_from_sock(struct ctx *c, struct tcp_tap_conn *conn)
>>   		tcp_set_peek_offset(s, 0);
>>   	}
>>   
>> -	if (!wnd_scaled || already_sent >= wnd_scaled) {
>> +	/* How much are we still allowed to send within current window ? */
>> +	max_send = conn->seq_wnd_edge_from_tap - conn->seq_to_tap;
>> +	if (SEQ_LE(max_send, 0)) {
> Although the maths probably works out correctly, I dislike using
> SEQ_LE on sequence differences here, rather that using SEQ_LE directly
> on seq_wnd_edge_from_tap and seq_to_tap.
I know we discussed this at our last meeting, but then I realized this 
explicitly means reading these two fields, which we just accessed via 
the pointer, once again. It is possible, even likely, that GCC/CLANG are 
smart enough to catch this and optimize, but it is at least ugly.
And again, we have exactly the same construct a few lines further up. If 
we fix it in one place we need to do both.

What was the objection to just making 'already_sent' and 'max_send' to 
signed integers again?

Otherwise, I can easily fix this with a couple of extra stack variables:
'seq' (which we already have),
'ack' (self explaining) and
'wnd_edge' (or just deliver 'max_send' as an argument, see further down)

>
>> +		flow_trace(conn, "Window full: right edge: %u, sent: %u",
>> +			   conn->seq_wnd_edge_from_tap, conn->seq_to_tap);
>> +		conn->seq_wnd_edge_from_tap = conn->seq_to_tap;
> So, here we pull seq_wnd_edge_from_tap back in line with seq_to_tap.
> Which might be before even the "current" window of seq_ack_to_tap +
> wnd_scaled.
TBH, I cannot see SEQ_LT(seq_wnd_edge_from_tap, seq_to_tap) *ever* 
happening.
They can be equal, because we may have consumed the whole permitted window,
but since we logically never can read/send beyond the right edge of window,
the condition SEQ_GE(seq_wnd_edge_from_tap, seq_to_tap) will always be true.

I.e., I could just as well use if (seq_wnd_edge_from_tap == seq_to_tap), 
the assignment
conn->seq_wnd_edge_from_tap = conn->seq_to_tap is in reality redundant.

To put it differently, seq_wnd_edge_from_tap will never ever move to the 
left.

The fact that seq_to_tap occasionally may revert to an older value doesn´t
change that.

So, using SEQ_LE() isn't logically necessary here, it is just healthy 
paranoia.

> Which means there's a pretty brief window in which
> seq_wnd_edge_from_tap will actually be beyond the latest window.
How? It is always set to be in sync with the window, except when the 
window is announced to be zero from the peer.
In the latter case it will be beyond it until a new non-zero window is 
announced, but that is the very point with this patch.

> It's
> not clear to me why that brief window is important - or why getting
> more data from the socket side would be relevant to finishing that
> window.
See above.
>
>>   		conn_flag(c, conn, STALLED);
>>   		conn_flag(c, conn, ACK_FROM_TAP_DUE);
>>   		return 0;
>>   	}
>>   
>>   	/* Set up buffer descriptors we'll fill completely and partially. */
>> -	fill_bufs = DIV_ROUND_UP(wnd_scaled - already_sent, mss);
>> +	fill_bufs = DIV_ROUND_UP(max_send,  mss);
>>   	if (fill_bufs > TCP_FRAMES) {
>>   		fill_bufs = TCP_FRAMES;
>>   		iov_rem = 0;
>>   	} else {
>> -		iov_rem = (wnd_scaled - already_sent) % mss;
>> +		iov_rem = max_send % mss;
>>   	}
>>   
>>   	/* Prepare iov according to kernel capability */
>> @@ -2347,6 +2360,7 @@ err:
>>    *
>>    * Return: count of consumed packets
>>    */
>> +
> Spurious whitespace change.
ok
>
>>   static int tcp_data_from_tap(struct ctx *c, struct tcp_tap_conn *conn,
>>   			      const struct pool *p, int idx)
>>   {
>> @@ -2950,7 +2964,7 @@ void tcp_sock_handler(struct ctx *c, union epoll_ref ref, uint32_t events)
>>   		if (events & (EPOLLRDHUP | EPOLLHUP))
>>   			conn_event(c, conn, SOCK_FIN_RCVD);
>>   
>> -		if (events & EPOLLIN)
>> +		if (events & EPOLLIN && conn->wnd_from_tap)
> Hrm.  If we don't even enter tcp_data_from_sock() when there's no
> window, doesn't that mean we won't hit the handling for the max_send <
> 0 case, we won't set STALLED, won't switch the epoll flags for the
> socket to edge triggered mode and will therefore just busy loop on
> EPOLLIN socket events until the window re-opens.
That is correct.
When we receive a zero-window advertisement from the peer, it is either
1) The memory squeeze case we are dealing with. When that happens, 
ACK_FROM_TAP_DUE is always set anyway.
     We just sent a package which was dropped instead of being acked.

2) It is a "genuine" window exhaustion, where the receiver is not able 
to keep up, but everything is in its read queue.
     In that case, ACK_SEQ_FROM_TAP should *not* be set. The reader has 
received and acked, it has just not been able to consume it yet.

3) There is no third case, since the window edge never moves to the 
left, and we never send beyond that edge.

I must admit I never really paid attention to the STALLED flag, though.

It might be nicer if I can handle this case within tcp_data_from_sock(), 
of course,
but if so I need to find a way to easily distinguish between the case 
when the call comes from
tcp_sock_handler() and all the others.

If I add 'max_send' as an argument to the call instead of calculating it 
inside the call it would actually solve this.
What do you think?

/jon

>
>>   			tcp_data_from_sock(c, conn);
>>   
>>   		if (events & EPOLLOUT)
>> diff --git a/tcp_conn.h b/tcp_conn.h
>> index d280b22..5cbad2a 100644
>> --- a/tcp_conn.h
>> +++ b/tcp_conn.h
>> @@ -30,6 +30,7 @@
>>    * @wnd_to_tap:		Sending window advertised to tap, unscaled (as sent)
>>    * @seq_to_tap:		Next sequence for packets to tap
>>    * @seq_ack_from_tap:	Last ACK number received from tap
>> + * @seq_wnd_edge_from_tap: Right edge of last non-zero window from tap
>>    * @seq_from_tap:	Next sequence for packets from tap (not actually sent)
>>    * @seq_ack_to_tap:	Last ACK number sent to tap
>>    * @seq_init_from_tap:	Initial sequence number from tap
>> @@ -101,6 +102,7 @@ struct tcp_tap_conn {
>>   
>>   	uint32_t	seq_to_tap;
>>   	uint32_t	seq_ack_from_tap;
>> +	uint32_t	seq_wnd_edge_from_tap;
>>   	uint32_t	seq_from_tap;
>>   	uint32_t	seq_ack_to_tap;
>>   	uint32_t	seq_init_from_tap;



  reply	other threads:[~2024-05-21 22:25 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-05-17 15:24 [PATCH v6 0/3] Support for SO_PEEK_OFF socket option Jon Maloy
2024-05-17 15:24 ` [PATCH v6 1/3] tcp: move seq_to_tap update to when frame is queued Jon Maloy
2024-05-20  7:46   ` David Gibson
2024-05-17 15:24 ` [PATCH v6 2/3] tcp: leverage support of SO_PEEK_OFF socket option when available Jon Maloy
2024-05-20  8:07   ` David Gibson
2024-05-17 15:24 ` [PATCH v6 3/3] tcp: allow retransmit when peer receive window is zero Jon Maloy
2024-05-21  5:51   ` David Gibson
2024-05-21 22:25     ` Jon Maloy [this message]
  -- strict thread matches above, loose matches on Subject: below --
2024-05-17 15:05 [PATCH v6 0/3] Support for SO_PEEK_OFF socket option Jon Maloy
2024-05-17 15:06 ` [PATCH v6 3/3] tcp: allow retransmit when peer receive window is zero Jon Maloy

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