On Wed, Feb 19, 2025 at 02:30:06PM -0500, Jon Maloy wrote: > We will need to build the UDP header at other locations than in function > tap_udp4_send(), so we break that part out to a separate function. > > Signed-off-by: Jon Maloy Reviewed-by: David Gibson > --- > tap.c | 32 +++++++++++++++++++++++++------- > tap.h | 6 +++++- > 2 files changed, 30 insertions(+), 8 deletions(-) > > diff --git a/tap.c b/tap.c > index dfe6dcf..95d64bf 100644 > --- a/tap.c > +++ b/tap.c > @@ -162,7 +162,7 @@ static void *tap_push_ip4h(struct iphdr *ip4h, struct in_addr src, > } > > /** > - * tap_udp4_send() - Send UDP over IPv4 packet > + * tap_push_uh4() - Build UDPv4 header with checksum > * @c: Execution context > * @src: IPv4 source address > * @sport: UDP source port > @@ -171,15 +171,11 @@ static void *tap_push_ip4h(struct iphdr *ip4h, struct in_addr src, > * @in: UDP payload contents (not including UDP header) > * @dlen: UDP payload length (not including UDP header) > */ > -void tap_udp4_send(const struct ctx *c, struct in_addr src, in_port_t sport, > +void *tap_push_uh4(struct udphdr *uh, struct in_addr src, in_port_t sport, > struct in_addr dst, in_port_t dport, > const void *in, size_t dlen) > { > size_t l4len = dlen + sizeof(struct udphdr); > - char buf[USHRT_MAX]; > - struct iphdr *ip4h = tap_push_l2h(c, buf, ETH_P_IP); > - struct udphdr *uh = tap_push_ip4h(ip4h, src, dst, l4len, IPPROTO_UDP); > - char *data = (char *)(uh + 1); > const struct iovec iov = { > .iov_base = (void *)in, > .iov_len = dlen > @@ -190,8 +186,30 @@ void tap_udp4_send(const struct ctx *c, struct in_addr src, in_port_t sport, > uh->dest = htons(dport); > uh->len = htons(l4len); > csum_udp4(uh, src, dst, &payload); > - memcpy(data, in, dlen); > + return uh + 1; > +} > + > +/** > + * tap_udp4_send() - Send UDP over IPv4 packet > + * @c: Execution context > + * @src: IPv4 source address > + * @sport: UDP source port > + * @dst: IPv4 destination address > + * @dport: UDP destination port > + * @in: UDP payload contents (not including UDP header) > + * @dlen: UDP payload length (not including UDP header) > + */ > +void tap_udp4_send(const struct ctx *c, struct in_addr src, in_port_t sport, > + struct in_addr dst, in_port_t dport, > + const void *in, size_t dlen) > +{ > + size_t l4len = dlen + sizeof(struct udphdr); > + char buf[USHRT_MAX]; > + struct iphdr *ip4h = tap_push_l2h(c, buf, ETH_P_IP); > + struct udphdr *uh = tap_push_ip4h(ip4h, src, dst, l4len, IPPROTO_UDP); > + char *data = tap_push_uh4(uh, src, sport, dst, dport, in, dlen); > > + memcpy(data, in, dlen); > tap_send_single(c, buf, dlen + (data - buf)); > } > > diff --git a/tap.h b/tap.h > index dfbd8b9..3451343 100644 > --- a/tap.h > +++ b/tap.h > @@ -8,6 +8,8 @@ > > #define ETH_HDR_INIT(proto) { .h_proto = htons_constant(proto) } > > +struct udphdr; > + > /** > * struct tap_hdr - tap backend specific headers > * @vnet_len: Frame length (for qemu socket transport) > @@ -43,7 +45,9 @@ static inline void tap_hdr_update(struct tap_hdr *thdr, size_t l2len) > if (thdr) > thdr->vnet_len = htonl(l2len); > } > - > +void *tap_push_uh4(struct udphdr *uh, struct in_addr src, in_port_t sport, > + struct in_addr dst, in_port_t dport, > + const void *in, size_t dlen); > void tap_udp4_send(const struct ctx *c, struct in_addr src, in_port_t sport, > struct in_addr dst, in_port_t dport, > const void *in, size_t dlen); -- David Gibson (he or they) | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you, not the other way | around. http://www.ozlabs.org/~dgibson