From: David Gibson <david@gibson.dropbear.id.au>
To: Stefano Brivio <sbrivio@redhat.com>
Cc: passt-dev@passt.top
Subject: Re: [PATCH 1/1] tcp: Clarify logic calculating how much guest data to ack
Date: Wed, 8 Oct 2025 12:21:35 +1100 [thread overview]
Message-ID: <aOW8n8XeHCWJhCev@zatzit> (raw)
In-Reply-To: <20251008004212.25d0d0dc@elisabeth>
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On Wed, Oct 08, 2025 at 12:42:12AM +0200, Stefano Brivio wrote:
> On Fri, 3 Oct 2025 16:30:51 +1000
> David Gibson <david@gibson.dropbear.id.au> wrote:
>
> > This is fairly complex, because we have a method we prefer but we need to
> > fall back to a simpler one in a bunch of cases. Slightly reorganise the
> > code to make the flow clearer, and add a large comment giving the
> > rationale.
>
> I think this is a strict improvement on the original and I was about to
> apply it regardless of my pending series with TCP fixes (it looks
> completely independent to me) and a few nits I had, but then I noticed
> one bit that might be substantially misleading, at the end.
>
> So here come all my comments:
>
> > Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
> > ---
> > tcp.c | 68 ++++++++++++++++++++++++++++++++++++-----------------------
> > 1 file changed, 42 insertions(+), 26 deletions(-)
> >
> > diff --git a/tcp.c b/tcp.c
> > index 7da41797..85eb2c32 100644
> > --- a/tcp.c
> > +++ b/tcp.c
> > @@ -1014,35 +1014,51 @@ int tcp_update_seqack_wnd(const struct ctx *c, struct tcp_tap_conn *conn,
> > uint32_t new_wnd_to_tap = prev_wnd_to_tap;
> > int s = conn->sock;
> >
> > - if (!bytes_acked_cap) {
> > - conn->seq_ack_to_tap = conn->seq_from_tap;
> > - if (SEQ_LT(conn->seq_ack_to_tap, prev_ack_to_tap))
> > - conn->seq_ack_to_tap = prev_ack_to_tap;
> > - } else {
> > - if ((unsigned)SNDBUF_GET(conn) < SNDBUF_SMALL ||
> > - tcp_rtt_dst_low(conn) || CONN_IS_CLOSING(conn) ||
> > - (conn->flags & LOCAL) || force_seq) {
> > - conn->seq_ack_to_tap = conn->seq_from_tap;
> > - } else if (conn->seq_ack_to_tap != conn->seq_from_tap) {
> > - if (!tinfo) {
> > - tinfo = &tinfo_new;
> > - if (getsockopt(s, SOL_TCP, TCP_INFO, tinfo, &sl))
> > - return 0;
> > - }
> > -
> > - /* This trips a cppcheck bug in some versions, including
> > - * cppcheck 2.18.3.
> > - * https://sourceforge.net/p/cppcheck/discussion/general/thread/fecde59085/
> > - */
> > - /* cppcheck-suppress [uninitvar,unmatchedSuppression] */
> > - conn->seq_ack_to_tap = tinfo->tcpi_bytes_acked +
> > - conn->seq_init_from_tap;
> > -
> > - if (SEQ_LT(conn->seq_ack_to_tap, prev_ack_to_tap))
> > - conn->seq_ack_to_tap = prev_ack_to_tap;
> > + /* At this point we could ack all the data we've accepted for forwarding
> > + * (seq_from_tap). When possible, however, we want to only ack what the
> > + * peer has acked. This makes it appear to the guest more like a direct
> > + * connection to the peer, and may improve flow control behaviour.
>
> For consistency, as we don't use "ack" as a verb anywhere else, maybe
> spell it out as "acknowledge" / "acknowledged".
We don't in comments, but there is TAP_FIN_ACKED and bytes_acked_cap
(copied from the kernel's tcpi_bytes_acked). Adjusted, nonetheless.
> > + *
> > + * For it to be possible and worth it we need:
> > + * - The TCP_INFO Linux extension which gives us the peer acked bytes
> > + * - Not to be told not to (force_seq)
> > + * - Not half-closed in the peer->guest direction
> > + * With no data coming from the peer, we won't get further events
> > + * which would prompt us to recheck bytes_acked. We could poll on
> > + * a timer, but that's more trouble than it's worth.
>
> Strictly speaking, we could (and usually do) get further events
> prompting us to check bytes_acked, in the form of segments from the
> guest, but perhaps we can just leave this detail out for brevity,
> unless you want to try and factor that in.
Good point. I was thinking about the fact that we don't get events
for the fact that bytes_acked has changed of itself, but the comment
doesn't make that clear. I've tweaked the wording.
> > + * - Not a host local connection
>
> The tcp_rtt_dst_low() is a trick to consider "local" also anything (VMs)
> that's connected to us via veth.
>
> It's not local from a network segment perspective, but it's local to
> the machine, and the same consideration applies (somewhat surprisingly,
> for veth). Same here, I guess we could leave this out for brevity.
I've adjusted the wording in a way I think is better, but it will want
a re-review.
>
> > + * Data goes directly from socket to socket in this case, with
> > + * nothing meaningful "in flight".
> > + * - Large enough send buffer
> > + * If this is small, there's not enough in flight to bother.
> > + */
> > + if (bytes_acked_cap && !force_seq &&
> > + !CONN_IS_CLOSING(conn) &&
> > + !(conn->flags & LOCAL) && !tcp_rtt_dst_low(conn) &&
> > + (unsigned)SNDBUF_GET(conn) >= SNDBUF_SMALL) {
> > + if (!tinfo) {
> > + tinfo = &tinfo_new;
> > + if (getsockopt(s, SOL_TCP, TCP_INFO, tinfo, &sl))
> > + return 0;
> > }
> > +
> > + /* This trips a cppcheck bug in some versions, including
> > + * cppcheck 2.18.3.
> > + * https://sourceforge.net/p/cppcheck/discussion/general/thread/fecde59085/
> > + */
> > + /* cppcheck-suppress [uninitvar,unmatchedSuppression] */
> > + conn->seq_ack_to_tap = tinfo->tcpi_bytes_acked +
> > + conn->seq_init_from_tap;
>
> Maybe fix the indentation while at it?
>
> conn->seq_ack_to_tap = tinfo->tcpi_bytes_acked +
> conn->seq_init_from_tap;
Ah, sure. That detail of our style isn't known by my editor, so I
missed it.
> > + } else {
> > + /* Fall back to acking everything we have */
>
> Maybe specifically refer to what we got so far,
>
> /* Fall back to acknowledging everything we got */
>
> ?
Uh, sure, done.
> > + conn->seq_ack_to_tap = conn->seq_from_tap;
> > }
> >
> > + /* If the guest is retransmitting, don't let our ACKed sequence go
> > + * backwards */
>
> This is the misleading part I realised about, after I mentioned it in:
>
> https://archives.passt.top/passt-dev/20251007003219.3f286b1d@elisabeth/
>
> ...the reason why we risk rewinding the acknowledged sequence isn't
> that the guest is retransmitting, because in that case we wouldn't have
> advanced conn->seq_to_tap to begin with.
Right, I misunderstood the situation in which this logic is needed.
> The reason is that one of those conditions for using bytes_acked you
> listed above happened to be false, and now it becomes true again.
Aha!
> The only practical one I can think of is the array used by
> tcp_rtt_dst_low() getting full at some point, but later we re-insert the
> peer we're talking to in the table.
Comment updated.
> By the way, for consistency:
>
> /* Multi-line
> * comment
> */
Done.
> > + if (SEQ_LT(conn->seq_ack_to_tap, prev_ack_to_tap))
> > + conn->seq_ack_to_tap = prev_ack_to_tap;
>
> The reason behind the current code structure is to skip this if we
> didn't touch conn->seq_ack_to_tap at all, but the compiler will probably
> figure this out by itself, and even if it doesn't, I guess it's more
> efficient to do this unconditionally anyway.
That was my thinking. It should all be nearly-free in-register
integer arithmetic, plus a single probably-L1-hot store. This way
makes for less conditionals to parse, primarily for the human reader
though also for the CPU.
--
David Gibson (he or they) | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au | minimalist, thank you, not the other way
| around.
http://www.ozlabs.org/~dgibson
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prev parent reply other threads:[~2025-10-08 1:22 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-10-03 6:30 [PATCH 0/1] RFC: Clarifying seq_ack_to_tap logic David Gibson
2025-10-03 6:30 ` [PATCH 1/1] tcp: Clarify logic calculating how much guest data to ack David Gibson
2025-10-07 22:42 ` Stefano Brivio
2025-10-08 1:21 ` David Gibson [this message]
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