On Tue, Mar 24, 2026 at 12:01:23PM +0100, Laurent Vivier wrote: > tcp_fill_headers() takes a pointer to a previously computed IPv4 header > checksum to avoid recalculating it when the payload length doesn't > change, and a separate bool to skip TCP checksum computation. > > Replace both parameters with a single uint32_t csum_flags that encodes: > - IP4_CSUM (bit 31): compute IPv4 header checksum from scratch > - TCP_CSUM (bit 30): compute TCP checksum > - IP4_CMASK (low 16 bits): cached IPv4 header checksum value > > When IP4_CSUM is not set, the cached checksum is extracted from the low > 16 bits. This is cleaner than the pointer-based approach, and also > avoids a potential dangling pointer issue: a subsequent patch makes > tcp_fill_headers() access ip4h via with_header(), which scopes it to a > temporary variable, so a pointer to ip4h->check would become invalid > after the with_header() block. > > Suggested-by: David Gibson > Signed-off-by: Laurent Vivier When I suggested this, I'd missed the fact that @ip4_check and @no_tcp_csum were talking about different checksums, oops. Nonetheless you've made it work :). Reviewed-by: David Gibson [snip] > if (ip4h) > - *check = &ip4h->check; > + *csum_flags = (*csum_flags & TCP_CSUM) | ip4h->check; Now that I've realised my mistake, I'm pretty neutral on whether we include the TCP checksum control in this parameter. I still think avoiding the pointer is a significant win - not referencing one packet's buffer when we're working on another means less non-obvious constraints in how we organise those buffers. -- David Gibson (he or they) | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you, not the other way | around. http://www.ozlabs.org/~dgibson